MArcomage

Free multiplayer on-line fantasy card game

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Fithz Hood on 22:13, 5. Oct, 2010
keywords are not conditional. Or it's frenzy or it's not frenzy. but i like the idea
jbryant3 on 22:14, 5. Oct, 2010
I thought they were... Is it is only quick/swift?
Lord Ornlu on 23:47, 5. Oct, 2010
Then instead of Frenzy, the programming for this card could involve a statement of the type:

"Attack 14
IF enemy hand has >0 Wheat farm AND IF Frenzy cards in hand >0
THEN attack 14 (recruits cost of this card)"
DPsycho on 00:07, 6. Oct, 2010
Of course, it still would never count as a Frenzy while playing other Frenzy cards, but it was probably never meant to act in that way in the first place since "gains Frenzy" is described as an effect on play.
DPsycho on 18:15, 7. Oct, 2010
If enemy hand has >0 Wheat farm, attack 28.
Attack 14

The way it's now worded, it would deal 28+14=42 damage. Did you intend for 28 to be the total damage in the best case scenario?
Mojko on 19:28, 7. Oct, 2010
There, I reworded it for you (to the new system introduced in the recent update).
dindon on 00:51, 13. Dec, 2010
New version:

Barbarian.
14 r
Attack: 14+N.
Where N = #support cards in opponent's hand.

The effect seems kind of meta-gamey to me. "Support card" isn't really well-defined anywhere in the game's documentation afaik, and I don't think it's necessarily an intuitive concept.
jbryant3 on 00:51, 13. Dec, 2010
@dindon: I would have to agree, but I couldn't think of a better way to phrase it...
Mojko on 08:55, 13. Dec, 2010
I added extra section about card summoning (which explains what is a support card as well) into help section. Changes will be applied in the Christmas update.