MArcomage

Free multiplayer on-line fantasy card game

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Fithz Hood on 14:44, 26. Aug, 2010
You forgot to update this card
Mojko on 14:49, 26. Aug, 2010
Thanks for reporting. Fixed in r1097.
Fithz Hood on 23:17, 12. Aug, 2011
Why is this card in the 255th position of the common's chart? I don't think it's so bad.
Any suggestion to make it better? (maybe changing the "+5 wall" with a "+4 tower")
DPsycho on 00:02, 13. Aug, 2011
It's ranked poorly for these reasons that aren't this card's individual fault but add up to make it unappealing.


1) You're only going to see it in a deck with several Common Unliving cards.

2) There are so many Common Unliving cards that you can't take all of them.

3) If you're playing Unliving, and by this point we must assume that you are, you're trying to maintain a hand of 6-7 Unliving so every second play flips the counter (ideally by playing an Uncommon or better). Playing this, you'd be HOPING it doesn't discard an Unliving, and you're likely better off playing that other common instead if it's in your deck. If it's a card your opponent put there, then and only then would you be likely to benefit from playing this rather than playing or discarding the Common manually. The caveat is that you're spending bricks and getting 41 or fewer tokens.

4) In cases where it is targeting a Common Unliving, you're getting 5 Attack 5 wall for 6 bricks. You're probably better off playing the discarded Unliving rather than this, though it is possible your draws have simply been abysmal.

5) It's not difficult to maintain maximum wall playing Unliving. When that happens, your opponent stops attacking it. Playing a Common for wall gain actually becomes worthless at this point, and you're guaranteed to do better playing cards for stock gain, tower gain, and more significant attack values.


In short, I don't have it in my Unliving deck. I draw it occasionally from playing Golem Messenger, and it tends to sit there for its keyword until it's discarded by a Banish. I seem to recall one game where I played it out of desperation when my opponent had crippled my resource gain and I needed some wall, but it certainly didn't turn that tide.

All being said, having it grant you tower rather than wall would completely reverse the situation for point 5. Another option would be to have it always grant +20 Unliving tokens.
Arbnos on 16:45, 13. Aug, 2011
discarded by a Banish - it is good
Veli Joze on 21:06, 13. Aug, 2011
not to mention that it is not a good card to have in your deck if you are going for a titan win.
Mojko on 06:32, 14. Aug, 2011
How about this?

Replace a common Unliving card from hand with non-rare Unliving. Chance for replacing common with uncommon is 5N. N = # Unliving cards in hand.
NG_Beholder on 08:11, 14. Aug, 2011
Nice, but in my opinion this card should replace non-Unliving cards as well.
Unexpected on 08:24, 14. Aug, 2011
Mojko wrote:
How about this?

Replace a common Unliving card from hand with non-rare Unliving. Chance for replacing common with uncommon is 5N. N = # Unliving cards in hand.

In my opinion:
Replace a common card from hand with uncommon Unliving. Chance for replacing common with uncommon is 5N. N = # Unliving cards in hand.
or
Replace a non-rare card from hand with non-common Unliving. Chance for replacing is 5N. N = # Unliving cards in hand.
Second suggest is more exciting :)