MArcomage
Free multiplayer on-line fantasy card game
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Imbalanced cards
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KingPirux
on
21:15, 13. Nov, 2008
#1
this are not new cards are just suggestions about existing cards that i think are too unfare like
Dark ritual (cost 15 gems...)
Facilities: -1
Enemy tower: -24!!!
this is a rare card.. but more (a millon times more) powerfull than a dragon and (dragons must cross walls)... cheaper (a lot more cheaper) and if we think that we start the game with that and 30 of tower...1 faciliti is not a sacrifice... ok i hope you can see my point...
i'm going to post more of this kind of cards while a isee them.. i like the game but i hate desbalance
Mojko
on
22:03, 13. Nov, 2008
#2
This is a topic not related to new card suggestions. I moved your post here.
garbageonly
on
22:05, 13. Nov, 2008
#3
I was gonna suggest him to make a new tread, but I knew Mojo would make it happen without me saying anything =)
KingPirux
on
00:41, 14. Nov, 2008
#4
:P ou... ok! :D jeje thanks!! this new place can help nos just balance the game but also give ideas to things like cost or effects
DPsycho
on
00:51, 14. Nov, 2008
#5
I don't think it's overpowered. It's a gamble. You either use it when it will guarantee a victory or you play it and hope that the hit to your facilities won't come back to hurt you. If you factor in the cost of buying back those facilities (or the chances of drawing tubular bells as well as this), it doesn't seem inexpensive at all.
Also, considering that you start with only five gems at the beginning of the match, it would take specific planning to pull it off in the first few moves. Were the cost fifteen bricks, that would be another story. ;)
Sylonus
on
00:57, 14. Nov, 2008
#6
I agree, I don't think it is imbalanced at all, as it is, not likely for an early game victory, it's rare, and if it's not used as a finisher only it significantly hampers you. It's a good card, but not broken, it's not even in most of my decks.
KingPirux
on
17:50, 17. Nov, 2008
#7
mmm i agree to you
and what about this one
cursed amulet
Enemy stock: +10
Discard a card from enemy hand to add cursed amulet to enemy hand
well i think that the real reason of this card is to make your opponent return it to you... but... with 10 more in stock... 1 card less in your hand is not a real problem... it should be more agresive, like make it quick or swift and "Discard ALL cards from enemy hand and replace it with new cards, add cursed amulet to enemy hand"
or at least, Destroy all enemy stock, Enemy stock: +10
or tell me wich is the real reason of this card... ¬¬
DPsycho
on
22:18, 17. Nov, 2008
#8
I like to think that Free cards like Cursed Amulet exist to make Danai Present more useful to the one playing it. Aside from that, I agree that it would have to be an odd scenario that someone should want to play it when there are less "expensive" discard cards available.
wolfheart
on
06:09, 25. Feb, 2009
#9
As it goes imbalance cards what makes are 2 imba not to choose are definately
prince of thiefes... max 20 is 2 imba. 8-10 max would be fine.
thor ..just swift part is op look how cheap card and damage output it has..
Xenogeist
on
09:36, 25. Feb, 2009
#10
Troll (Uncommon)
Durable.
Cost: 6
Attack: 7
Now to compare with a similar card:
Elite orc (common)
Cost: 6
Attack: 9
Elite orc wins hands down. I think Troll needs a buff.
DPsycho
on
16:44, 25. Feb, 2009
#11
Troll is strong enough as it stands. For decks that don't use many recruits (Unliving, Burning, and Mage come to mind), being able to spend several turns dealing damage while accumulating the gems or bricks needed to play the other cards on hand is an excellent option. Elite orc is not a better choice in this scenario.
Perfection
on
04:48, 26. Feb, 2009
#12
if someone doesnt spend enough recruit why dont he just remove some common cards that cost gems/bricks and replace it with good commons, and then use his last uncommon spot for a powerfull card instead of getting a really bad uncommon that is even worst than common cards
honneslty i think ive never seen anyone use Troll and i doubt i will, this card is completly poor. it should at least be as good as the elite orc IMO. not to mention it can easily be discarded
Endovior
on
21:20, 27. Feb, 2009
#13
I agree. There are far easier and more effective ways to spend recruits, which makes the card effectively useless as is.
Perfection
on
21:47, 27. Feb, 2009
#14
i also forget to mention that, not only this card is worst than a common card, but you are 100% sure to get that same card again. so no chance to get an uncommon or rare next turn, which is another reason why its worst than elite orc
DPsycho
on
23:20, 27. Feb, 2009
#15
The fact that it is Durable is what makes Troll situationally better than Elite orc. Someone who has accumulated several recruits and needs gems or bricks can potentially sit back and attack for as long as necessary without drawing useless cards in the process.
What it comes down to is, if you don't like the card, don't use it. It's certainly not useful in most decks, particularly those that rely on recruits, but it's there for those who can put it to use.
From the perspective of someone who has had to defend against it, I can say that 7 attack every round at a cost of 6 recruits is far from weak. If your opponent is playing a deck that cripples your facilities, all you can do is try and repair your wall and hope for a Banish card to appear.
JimmyMethod
on
16:18, 12. Mar, 2009
#16
Anyone notice that Conjure Bricks is underpowered compared to Merchant?
Merchant can supply +5 brick (net, with cost), and only lowers your gems and recruits by 1 each. Compare that with Conjure Bricks which is uncommon, and costs 5 gems, (gems are generally viewed as a more valuable resource) and only gets you only 5 more bricks than Merchant.
Combine this with the fact that Merchant is multi function.
Conjure Bricks should be common, cost less, or give you more bricks.
KingPirux
on
14:10, 16. Mar, 2009
#17
Danai Present
should have something more interesting... because give your oponent 10 stock, and white cards is not a very good plan... there are more good white cards than bad cards; two times some people use it to me and i get tubular bells and other fantastic cards... and the other thing is that the cards i didn't want i just played it or discard them to get my normal cards (and with a bonus of 10 stock over me, any card is good)
my point is it should make some damage, i think that it look like the horse of troya, so it could make: enemy tower - "soldier cards in your hand - soldier cards in enemy hand" just to make something more usefull
or
cards like cursed amulet is very rare to apear so danay present should put 2 cursed amulet and the rest random white cards... (but quick cards apear like militia, so also it should not give quick white cards...)
DPsycho
on
17:50, 16. Mar, 2009
#18
The way I've always looked at it, we just need to add more Free cards that are either too situational or too weak to be considered in most decks. Every time something like Purified ashes is added to the game, Danai Present becomes better.
KingPirux
on
19:09, 16. Mar, 2009
#19
hmm well yea but this is making the cards become more and more unbalanced... the existence of usseles cards comes with extra usefull or overpowered cards.. because, compared with what something is useful or not?
well i think that create cards only to make more usefull the existence of only 1 card is not very clever
DPsycho
on
22:46, 16. Mar, 2009
#20
I never said useless. ;) I said too situational to be considered for "most" decks.
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