MArcomage

Free multiplayer on-line fantasy card game

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kakerlake on 00:57, 26. Sep, 2008
if i remember correctly i somewhere read that it is impossible to get the same card that was dropped due to some sort of script.
well if that is right, there has to be a bug in it.

i dropped my enemy's all elemental attack with intrigue and the new card my enemy got was - who guessed it? - all elemental attack.

a screenshot for clarification:
edit: now the correct link:
http://i222.photobucket.com/albums/dd184/insektenplage/dopandgetsame.jpg
garbageonly on 01:22, 26. Sep, 2008
I believe the "not getting the same card" function only works when someone play the card using the "discard" button.

In another word, it's possible to receive the same card when you/opponent play Tribute cards and more

But you had extreme bad luck there lol
kakerlake on 01:32, 26. Sep, 2008
that would explain the problem.
now i wonder if it is supposed to be like this or was it just not considered whilst programming.
DPsycho on 01:34, 26. Sep, 2008
I've had that happen as well, I forget if it was Sphinx or Lich, but I discarded the opponent's card and they received the same one. I grumbled then about poor luck, but I wonder if it shouldn't be changed to prevent this from happening. I feel it would make the game better, anyway.
garbageonly on 01:44, 26. Sep, 2008
Tribute might not be a great example.
If the code is reworked so that you will not receive the same card through any method of discarding, consider the card Second Chance, you can discard your whole hand and will receive new cards only, could be very powerful if you have only unwanted common in your hand...
theultramage on 11:41, 26. Sep, 2008
garbageonly is right, the drawcard_different() function is only used when discarding one of your cards via the "Discard" action. Cards drawn/discarded using some form of play action use their own functions which behave differently. I think this was a design decision (but not sure).

See https://netvor.sk/trac/arcomage/changeset/210/
DPsycho on 21:08, 26. Sep, 2008
I agree that it should not apply to situations that discard random cards or an entire hand. However, if a player deems one card in the opponent's hand to be enough of a threat that he would spend a turn and several resources just for the effect of removing it, having the same card take its place is quite a slap in the face. It's not at all unlike how it used to be to manually discard one card for your turn and receive the same.

There's clearly no right or wrong answer here. It'll just come down to individual opinion, and I feel it's deserving of further discussion.
Mojko on 15:26, 28. Sep, 2008
It is impossible to draw the same card that as was discarded by the "Discard" button. It was designed to only work for this case.

It is possible to apply it for the situation when you discard one card from enemy hand, it's fairly implementable. Howerver I'm not sure if we want this.
merchito on 15:22, 28. Oct, 2008
I make a very frequent usage of the card intrigue. And it is not rare at all that the card dropped is replaced by the exact same card I wanted off the adversary hand! Though I curse to the nine hells when it happens, I've got the feeling that it is only fair anyway. From my point of view, this risk of having the dropped card replaced by the very same card shouldn't be removed.