MArcomage

Free multiplayer on-line fantasy card game

Please log in

Progressor on 15:26, 2. May, 2010
It would be convinient that if (and only if) no tokens at all are set, the site automatically sets Tokens.

This way players get protected against the "Oops I forgot Tokens"
and
Inexperienced players tend not to set tokens as they don't know what they do. This way they can benefit from keyword effects too. Learn what they do.

There's no reason not to set tokens, so...
Mojko on 18:19, 2. May, 2010
How about this: a user selectable option in the settings. Set by default. The tokens are automatically recalculated each time the deck is changed (add or remove card).
Progressor on 18:21, 2. May, 2010
Does the job ;-)
Mojko on 12:45, 8. May, 2010
After some analysis I decided to implemented your original idea with small modification. Tokens will be set automatically when no tokens are set (your original condition) and this was the last card the player added to his deck, thus completed it (now is ready to play).

Your original idea would set the tokens with the first card which was added to the deck (if it had a keyword) and then it would disable itself (the auto tokens would not trigger). My modification ensures that tokens are set when the deck is completed. The system has much more information about the deck, so it can choose token counters much better.

Implemented in https://netvor.sk/trac/arcomage/changeset/841