MArcomage

Free multiplayer on-line fantasy card game

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BoneTrash on 23:22, 27. Apr, 2010
Clearing the notes isn't part of the actuall game. Great effect to use on people who use the notes but yet again, it's not part of the actuall game.
And clearing last card played/discarded whith "empty"... I guess it could be done but i don't really think it's worthwhile implementing.

But an intresting concept overall. Maybe it can be tweaked into something more like "ingore/reset all stats"?
E.g.
tokens = 0
remove "new card" flag
discard revealing cards (or farsight keyword if it gets implemented)
last card played/discarded is no longer considered "last card" (or a little bit shorter "last card is no longer considered last card")

Might be a bit simpler but yet quite close to what you wrote but still a bit wordy
DPsycho on 00:09, 28. Apr, 2010
Clearing the notes shouldn't be part of a card effect. You may as well have it change their browser home page as well. =P

Really, though, all this would do is cause people to not use the feature in favor of the retired methods of keeping a text document or physical notes. Negating site features is not a positive step.
Lord Ornlu on 01:30, 28. Apr, 2010
I agree, plus this card would only work well if the game is Hidden mode and if the opponent is not playing blindly (i.e. what would be done with -tower decks or +tower decks) and if it was the last card played for a couple of hours (i.e. someone logs off Marcomage, and then comes back to continue playing). So one would keep it in their hand, thus occupying a precious space until the right moment to play it or it would be quite useless to play. Although it's quite interesting as it can counter Reveal cards and reset tokens, I think the people who take it in their decks will be discarding it more often than playing it.

Bonetrash wrote:

last card played/discarded is no longer considered "last card" (or a little bit shorter "last card is no longer considered last card")


I believe he doesn't want just that effect, he also wants the cards played and discarded to not be visible as usual
BoneTrash on 08:34, 28. Apr, 2010
I don't belive hiding the played/discarded cards would have any benefit, since you would still know what you played/discarded previous round. Unless you logg off for awhile ofc.

I think this card could be a nice countermeasure against cards like Eternal guardian, reuse the rubble, farm, vulture etc.
This in addition to resetting the tokens, I think would make a good card
Lord Ornlu on 16:34, 28. Apr, 2010
Yeah, I didn't exclude the other effect. I mean he wants to use both effects. Otherwise why do you think he wants the note section to be cleared? + the card's name is obscurity which means disability to see something
EricHerboso on 17:19, 29. Apr, 2010
Text now changed to reflect discussion on the concept.

Old text:
Illusion.
Token counters = 0
All reveal and new card flags are removed.
All last card played and discarded cards are replaced with "empty" card.
Clears Note section for both players.

New text:
Illusion
Tokens = 0
Remove all reveal and new card flags
Replace last card/discarded with "empty" card

By the way, remember that this has illusion keyword for zero cost in an uncommon, which certainly would make the card useful even when the obscure effect is not needed. Also, "clear note" section is now removed, as I think that is why this card was set as rejected.
DPsycho on 17:40, 29. Apr, 2010
To be honest, I don't like the effects to remove flags and the like either. Having a card that can hide anything that the player could have written down would just encourage the annoying process of keeping notes while playing, or in the case of a quick match, using the browser's Back button.

I also think that playing this card and having it not be visible (because the opponent would see "Empty" rather than the card) would cause people to confusedly file bug reports in the forum. Often.