How about:
Changes Stock, Walls, Towers, Facilitys of all players by the double negative value of the changes in the enemys Round.
Ok, maybe it would need some changes or a cap, at least.
Another idea would like to be like this (Dont know if it could be implemented):
How about:
Changes Stock, Walls, Towers, Facilitys of all players by the value of the changes in your last Round.