MArcomage

Free multiplayer on-line fantasy card game

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Perfection on 08:29, 22. Sep, 2008
i mean its clear some cards need balancing

lets compare an overused card like ungraceful charity with volounter...

right away, UC has a keyword.
+1 tower and 1 attack are pretty similar in strenght

but UC has an huge potential of giving back up to 18 ressources....
they are not comparable
Mojko on 09:33, 22. Sep, 2008
Created this thread due to lack relevance of previous post to it's original thread.
kakerlake on 01:33, 25. Sep, 2008
i think anyway that graceful charity is overpowered. restoring 6 stock, +1 tower and having a keyword for free is too much.
as an example i like to play with catastrophe which leaves each player normally with 1 of each facility and 0 recources. if the enemy has graceful charity he can simply restore resources of 6 turns.
same problems are when playing other rare or uncommon cards which have the main purpose to steal resources. the rare brigand is anyway overpowered too, i agree, but there are others like -7 stock mage (rare), -3 stock mage (uncommon, swift), destroying all recources cards and so on.

i would suggest reducing it to 2 stock restored, keep the 1 tower and give back the posibility to play it after quick cards^^
- so it is still pretty strong and likely to be used but cannot cancel out rare cards anymore.
same goes for judge.

and about volunteer, compared to a lot of other weak common it isnt reeally that underpowered but still useless.
i would give it a small recource bonus. something like +2 recruits sounds just fine. so it would be about as good as hidden treasure.
DPsycho on 06:42, 25. Sep, 2008
I will remain of the opinion that there -should- be free cards that are effectively useless if Danai gift is ever to be viable.
Endovior on 10:22, 25. Sep, 2008
I disagree. Graceful Charity is largely situational. How likely are you, in the average game (much less turn) to lose 6 stock? So long as it doesn't work after a quick card, there's no issue.

As for Danai Present, there shouldn't be ANY useless cards, per se... merely situational ones. Graceful Charity is an excellent example. I'd propose that most of the 0 cost cards should potentially have a useful effect, but only under correct circumstances.

Therefore, balance Volunteer by adding a situationally useful effect.
DPsycho on 20:57, 25. Sep, 2008
This is what I meant by "effectively useless." They have their uses, of course, but only under favorable conditions and with appropriate planning. You'd have to be plotting a specific strategy to take Searing fire into your deck, as just one example.
Sylonus on 13:06, 28. Sep, 2008
I -love- free cards, but they do need to be balanced, within reason, not every card needs to be perfectly balanced. But making them situational certainly helps balance their free cost.... look at Militia, in every deck of mine, clearly a bit overpowered compared to similar things but, not gamebreaking in any way, I adore it. As opposed to say, Order of the White Lotus, which I do think is gamebreaking and grossly in need of fixing.
Perfection on 22:54, 28. Sep, 2008
if you gave me the choice between removing white lotus from my deck, or removing Militia, i definetly would remove order of the white lotus
Sylonus on 15:47, 29. Sep, 2008
So would I, obviously, but only because of rarity, White Lotus is the obviously most overpowered card in the game, if Militia was a rare, would you play it? No way in Hell, even at uncommon, it drops down to a rather mediocre card, but at common, it's great, sure.
JimmyMethod on 18:24, 6. Oct, 2008
Order of the White Lotus, while seemingly extremely powerful, has never been a game breaker for me. I've never seen it effectively used offensively.

It's a very defensive card, but not really an offensive card.
Xenogeist on 19:15, 6. Oct, 2008
Order of the White Lotus is simply devastating to my resource accumulation deck and is the card I fear most. At least the Prince of theives has a limit to the amount it can steal, the order doesn't and it doesn't just steal resources it steals my 8+ facilities as well :(

On topic I don't think graceful charity needs a nerf but volunteer could use a buff.
JimmyMethod on 02:35, 7. Oct, 2008
While resource decks might be 'devastated' by OotWL, they are just as devastated by Angel of Destruction, except AoD doesn't leave you better off with regards to your opponents victory strategy. If your opponent is trying to destroy your tower, it will raise your tower up. If they are trying to build up their tower, they will face a reduction (as you have been neglecting your tower build up, trying to improve your resources). OftWL almost never ONLY helps your opponent/hurts you.

If you have a resource deck, and, say you had 350 resources when your opponent played OofWL, you still will have about 200 resources, and since your deck is designed around it, you should still be able to out produce your opponent.
Xenogeist on 07:00, 7. Oct, 2008
Yes, Angel of Destruction is also a very bad card against resource accumulation decks. I'm lucky few people put it in their decks, I think I've only seen it in play once. But as bad as it is I think I would prefer it to Order of the White Lotus in most situations. Lotus doesn't just trash my resources and facilities it greatly enhances my opponents. If they played angel of destruction I'd still gain those resources back quickly and they'd have to start off from scratch too, not to mention they'd have to be able to pay the cost in the first place.

And considering I have to play a defensive game to give me time to accumulate those resources its entirely possible my opponent can benefit from every aspect of White Lotus.

I never had any problem with white lotus myself until I tried a resource accumulation deck.