MArcomage

Free multiplayer on-line fantasy card game

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Spoon on 21:41, 10. Jul, 2012
Just an idea, but the Far Sight tooltip might well be more easily read if some line breaks were inserted. For comparison...

Current:
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if matching card in opponent's hand is revealed, effect based on matching card cost and played card rarity (bricks only cost - raise tower (C - 2, U - 6, R - 18), gems only cost - raise lowest token counter (C - 10, U - 30, R - 90), recruits only cost - raise wall (C - 3, U - 9, R - 27), mixed cost - raise stock (C - 1, U - 3, R - 9), zero cost - no effect). After optional effect opponent's cards are revealed based on played card rarity (C - matching card and its neighbours, U - matching card and its neighbours and their neighbours, R - whole hand). Optional effect will always trigger in a game with disabled Hidden cards mode.
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edited:
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if matching card in opponent's hand is revealed, effect based on matching card cost and played card rarity:
bricks only cost - raise tower (C - 2, U - 6, R - 18),
gems only cost - raise lowest token counter (C - 10, U - 30, R - 90),
recruits only cost - raise wall (C - 3, U - 9, R - 27),
mixed cost - raise stock (C - 1, U - 3, R - 9),
zero cost - no effect.
After optional effect opponent's cards are revealed based on played card rarity (C - matching card and its neighbours, U - matching card and its neighbours and their neighbours, R - whole hand). Optional effect will always trigger in a game with disabled Hidden cards mode.
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It is not a big issue and anyone accustomed to reading the tooltip will have no trouble finding the information they want but newer players especially may benefit from some formatting. Especially when compared to the very concise nature of most other keyword tooltips, Far Sight suffers from the "wall of text" effect.
I don't know if there are any implementability/compatibility issues with having line breaks in tooltips. If so, this is (obviously) not the biggest problem in the world. Hope that's helpful, opinions appreciated.
DPsycho on 22:17, 10. Jul, 2012
I agree. Unless you have them memorized, having to mouseover a few times (depending on browser) to figure out where the pertinent info is can be bothersome. Maybe do the same for Siege.
Mojko on 06:23, 11. Jul, 2012
Current system does not support line breaks. This would require custom tooltips system, which should be fairly implementable.