MArcomage

Free multiplayer on-line fantasy card game

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wolfheart on 21:38, 21. Feb, 2012
this is usless and worst rare card in game
wolfheart on 21:41, 21. Feb, 2012
u almost never have over 1 rare undead in hand lets say u have 30 recruits
u will pay 30 recurits 13 gems for 15 attack ?
DPsycho on 23:09, 21. Feb, 2012
With 30 recruits, this card deals 30 damage. M is always rounded up to a whole value. With three Rare Undead in hand, it deals double the number of recruits in damage.

I disagree with your assessment. I've won more than a couple games with this card, and it's one where the player needs to make careful calculations to play it optimally. With this in hand, the best thing to do is to look and see what cards you have that give a worthwhile damage/recruits ratio, taking the keyword effect into account, to see how quickly you can make it a deathblow. Simply discarding until it's enough can give your opponent too much time to prepare or get a lucky draw. And you need it to be your final play (or make sure you have a cheap card to deploy afterward), because if you're playing Undead, having only your Dungeon's worth of recruits afterward can leave you "dead" on the water.

I also disagree that having more than one Rare Undead in hand is an unlikely event. If you have this card in hand, you're going to consider using Necromancy amplifier and Necromancy and Lich specifically to increase those numbers, if your deck has them. (Mine has the latter two.) Crypt also contributes well toward this since you have a good chance of increasing your recruits with it while possibly adding another Rare. Getting three or more Rare Undead in hand can certainly be done on purpose.
sq on 11:58, 25. Sep, 2013
Should we not clarify the description, stating that minimum damage is equal to number of recruits? I mean its quite frystrating being hit by that card when you expect half the damage. That is also why I never included it in my decks
Damalycus on 12:08, 25. Sep, 2013
yeah, I was unpleasantly surprised when in one game x1.5 recruits turned out to be x2
Mojko on 13:08, 25. Sep, 2013
Well, 0.5 is always rounded to 1. This is applied for all cards not just this one.
Damalycus on 13:36, 25. Sep, 2013
There are few scenarios where this applies, we could warn players in a better way, or simply add some description like (rounded to X) at rthe card description.
Sorlag on 15:39, 10. Jul, 2015
It is said in help Card terminology:

"All decimal numbers are always rounded standard fashion way".

I believe that .5 numbers rounded up or down to even numbers.
So 0.5 should be rounded down to 0 (standard fashion way).

Maybe that help file (or me) should be corrected.
Zaton on 08:34, 11. Jul, 2015
Standard fashion to my knowledge is to round down below .5, and round up at .5 and above.