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MArcomage

Free multiplayer on-line fantasy card game

< First 0 1 2 3 4 5 Last >
Card

Card name

Rarity

Cost

Level

Effect

Created

Modified

4
Absorption
Absorption

Destruction

Recruits: +4
Enemy recruits: -4

Absorption

Common

0/4/0

0

Recruits: +4
Enemy recruits: -4

1. May, 2006

24. Dec, 2011

0
Abyssal scavenger
Abyssal scavenger

Far sight

Returns 1/3 of cost of opponent's last card (max 4)

Abyssal scavenger

Common

0/0/0

9

Returns 1/3 of cost of opponent's last card (max 4)

24. Dec, 2008

21. Jun, 2010

1
Abyssal viper
Abyssal viper

Beast

If targeting self, gain recruits cost of the matching card (max 10), else replace a card in hand with self

Abyssal viper

Common

0/0/1

4

If targeting self, gain recruits cost of the matching card (max 10), else replace a card in hand with self

12. Feb, 2008

24. Dec, 2011

10
Academy
Academy

Durable

Tower: +15
Lowest facility: +1
Highest facility prod x0

Academy

Rare

10/10/10

7

Tower: +15
Lowest facility: +1
Highest facility prod x0

24. Sep, 2011

24. Dec, 2012

6
8
Academy of Destruction
Academy of Destruction

Tower: +6
Stock: +2
Summons non-common Destruction

Academy of Destruction

Uncommon

8/6/0

0

Tower: +6
Stock: +2
Summons non-common Destruction

14. Nov, 2006

27. Feb, 2010

6
9
Academy of Illusion
Academy of Illusion

Tower: +7
Stock: +2
Summons non-common Illusion

Academy of Illusion

Uncommon

9/6/0

6

Tower: +7
Stock: +2
Summons non-common Illusion

14. Nov, 2006

27. Feb, 2010

5
2
Acolyte
Acolyte

Mage

If Gems > Enemy gems
Attack: 10
else
Gems: +7

Acolyte

Common

0/2/5

1

If Gems > Enemy gems
Attack: 10
else
Gems: +7

26. Mar, 2007

24. Jan, 2011

10
Air elemental
Air elemental

Unliving Aria

Enemy tower: -9

Air elemental

Uncommon

0/10/0

0

Enemy tower: -9

1. May, 2006

24. Jun, 2012

25
Alastor flame of heavens
Alastor flame of heavens

Burning Holy Banish

Gems: +50
Magic: +1

Alastor flame of heavens

Rare

0/25/0

7

Gems: +50
Magic: +1

11. Apr, 2009

10. Sep, 2010

0
Alchemist
Alchemist

Restoration

Bricks:= N
Gems:= N
Recruits:= N
N = #Stock / 3

Alchemist

Rare

0/0/0

8

Bricks:= N
Gems:= N
Recruits:= N
N = #Stock / 3

6. Jan, 2012

7. Apr, 2012

1
Alchemy
Alchemy

Restoration Durable

Bricks: +2
Recruits: +2

Alchemy

Uncommon

0/1/0

7

Bricks: +2
Recruits: +2

1. May, 2006

18. Aug, 2007

18
All-elemental attack
All-elemental attack

Destruction Nature

Attack: #Stock
Stock: = 0

All-elemental attack

Rare

18/18/18

7

Attack: #Stock
Stock: = 0

1. May, 2006

23. Sep, 2010

20
20
Alucard
Alucard

Far sight Banish Skirmisher

Attack: 35
If #different keywords in hand > #different keywords in opponent's hand
Attack: 30

Alucard

Rare

0/20/20

8

Attack: 35
If #different keywords in hand > #different keywords in opponent's hand
Attack: 30

21. Jun, 2010

24. Dec, 2010

2
Amazon tribe
Amazon tribe

Barbarian Skirmisher

Attack: 6
Recruits: +N
N = #Barbarian in hand (max 4)

Amazon tribe

Common

2/2/2

8

Attack: 6
Recruits: +N
N = #Barbarian in hand (max 4)

1. May, 2006

7. Apr, 2012

6
Amazon warrior
Amazon warrior

Barbarian

If Enemy wall > 30
Enemy wall: -10
Always:
Attack: 7

Amazon warrior

Common

0/0/6

7

If Enemy wall > 30
Enemy wall: -10
Always:
Attack: 7

24. Sep, 2011

7. Apr, 2012

0
Ambassador
Ambassador

Gain 1 stock for each card in hand not from your deck (max 4)

Ambassador

Common

0/0/0

9

Gain 1 stock for each card in hand not from your deck (max 4)

6. Jan, 2012

7. Apr, 2012

4
Ambush
Ambush

If targeting self and not New, discard the matching card, else replace a card in hand with self

Ambush

Common

0/0/4

10

If targeting self and not New, discard the matching card, else replace a card in hand with self

24. Oct, 2009

24. Dec, 2011

18
18
Ancient dragon
Ancient dragon

Dragon

Attack: 45
Mode1:
Magic: +1
Mode2:
Dungeon: +1

Ancient dragon

Rare

0/18/18

1

Attack: 45
Mode1:
Magic: +1
Mode2:
Dungeon: +1

1. Jan, 2011

1. Jan, 2011

0
Ancient power
Ancient power

Players gain 1 stock for each rare card and each Dragon in their hand

Ancient power

Common

0/0/0

10

Players gain 1 stock for each rare card and each Dragon in their hand

24. Sep, 2011

24. Sep, 2011

0
Ancient ruins
Ancient ruins

Runic

Bricks: +5
Gems: +2
Recruits: +1

Ancient ruins

Uncommon

0/0/0

0

Bricks: +5
Gems: +2
Recruits: +1

1. May, 2006

24. Apr, 2011